Game servers
Game panel and game server endpoints
Controlled-access community infrastructure for MTA, GTA5 (M), GTA V RP and ARK projects
Personal websites, blogs, small projects, portfolios, hobby sites, community pages (e.g. for gaming teams or clans). For learning, testing, and development.
For hobby gaming, small groups of friends, and running small to medium-sized game servers, as well as developing and testing game-related plugins or modifications. For learning, testing, and development.
What you get:
What you don’t get:
Not for business use.
It was created because most free hosting solutions are barely usable in practice, and truly functional, community-driven free game server hosting is almost non-existent.
Open registration. Controlled ordering access.
Community-based service under active development. Users registering with a valid invitation can order immediately. Users without an invitation can also register in the client area, but ordering becomes available only after an access request has been approved.
Availability and maintenance: status.xhosting.hu (monitoring data is updated every 5 minutes by default).
Why is it free, and why can it be trusted?
xHOSTING is not built on ads, hidden data sales, or overpromised packages. The model is simple: finite capacity, controlled access, and controlled operation.
The purpose of the service is not to collect or sell user data. Required data is only connected to operation, access management, communication, and legal obligations.
Capacity is public and intentionally finite. If there is no free slot, no new service is issued just to make the system look larger on paper.
The website operates with legal documents, a privacy policy, terms of service, and impressum' information. The goal is traceable, regulated, and sustainable operation.
xHOSTING is a controlled-access technical community providing free web hosting and game server hosting with a strong focus on quality and reliability.
It is not a mass-market, automatically available hosting service and intentionally avoids price competition and overselling-based operation.
Registration is open. Users with a valid invitation can order immediately; users registering without an invitation need an approved access request before ordering.
xHOSTING does not provide a formal SLA, because the service is free.
The system is designed for stable operation. Web, DNS and game server services are measured separately so it is easier to see how each area performs.
xHOSTING aims to maintain high availability: ~99% target for web hosting services and ~95% target for game server hosting.
Game panel and game server endpoints
Websites, web panel and web serving
Nameservers and DNS responses
Monitoring data refreshes every 5 minutes.
xHOSTING does not operate with traditional hosting or game server packages. There is no “Basic”, “Pro”, or similar tiering. The system is built around real, sustainably maintainable capacity rather than marketing plans.
Web hosting is not divided into artificial packages. Access is provided through a unified model, with the goal of offering a stable and actually usable service.
Game servers run with game-specific, separated resources. Here too, the goal is not overpromising, but stable operation and predictable usability.
Resources are not wrapped into artificial marketing packages. The system provides what can be maintained stably and fairly.
IMPORTANT: These are not purchasable services. Web hosting is free, game server hosting is free, and anyone using it becomes part of a community-based system.
Community hosting, not mass hosting
xHOSTING is a controlled-access, community-based system that provides free web hosting and free game server hosting for learning, development, testing, and smaller community projects.
A nonprofit community hosting environment where the goal is not to serve as many users as possible, but to maintain stable and transparent operation.
Personal websites, smaller projects, development tests, and MTA, GTA5 (M), GTA V RP, and ARK: Survival Evolved game servers.
Capacity is finite. Users with a valid invitation receive ordering access immediately; users registering without an invitation need a request and approval before ordering. This helps prevent abuse, over-allocation, and system overload.
Current game server resource limits are publicly available here: supported game server types and resource limits
Transparent operation without exposing unnecessary technical details
xHOSTING is not built for mass registration or overpromised capacity. The goal is controlled, measurable and sustainable operation without publishing internal technical details unnecessarily.
Services run through multiple controlled layers with separated components and restricted access. Public access is not backed by a single all-purpose shared box.
Operation is supported by a public status page, regular checks and capacity monitoring. The goal is not a nice-sounding promise, but a visible and trackable state.
xHOSTING is a free community service, so it does not provide a commercial SLA or compensation. Instead, it runs with finite capacity, no overselling and reasonable usage limits.
Short answers for common searches
These answers summarize the most common search intents in a clear and compact way.
Yes. xHOSTING provides free controlled-access community game server hosting for MTA, GTA5 (M), GTA V RP, and ARK: Survival Evolved servers.
Yes. The GTA5 (M) resource model can be used for GTA V multiplayer and roleplay-style community servers with finite capacity and controlled access.
Yes. The free web hosting is intended for smaller projects, learning, testing, personal websites, and community pages.
Yes. MTA game servers can be used by smaller communities for casual play, development and testing.
Yes. ARK: Survival Evolved servers are available with limited community capacity and controlled access.
xHOSTING runs on finite capacity, so ordering after registration without an invitation requires an access request. Users registering with an invitation do not need a separate request.
Yes. xHOSTING uses DDoS protection and multi-layer traffic filtering. This does not mean unlimited protection, but it helps reduce the attack surface.
xHOSTING web hosting uses server-side protection, backups, SSL support and DDoS protection and multi-layer traffic filtering.
Game servers run on limited, non-oversold capacity with server-side firewall protection and DDoS protection and multi-layer traffic filtering.
More detailed indexable guides are available here: xHOSTING knowledge base
Service pages
The main use cases are also available as separate pages so web hosting, MTA, GTA5 (M), and ARK limits are easier to find.
Free controlled-access web hosting for small websites, portfolios, learning, and development tests.
Controlled-access free game server hosting for smaller communities, development, and testing.
MTA server hosting for casual gameplay, testing, and development in the controlled-access xHOSTING system.
GTA5 (M), GTA V multiplayer, and RP-style servers for smaller communities with finite xHOSTING capacity.
ARK: Survival Evolved server hosting for smaller communities with finite xHOSTING capacity.
Free game server technical specifications in Hungary
xHOSTING provides controlled-access community game server hosting for learning, development, testing, and small gaming communities. Capacity is finite, so the goal is not mass hosting, but stable and transparent operation.
| Server type | Max. instances | RAM | Storage | CPU | Max. players | Extra ports | Backups | DBs |
|---|---|---|---|---|---|---|---|---|
| # MTA | 5/0 | 2.5 GB | 10 GB | 15% | 32 | 1 | 1 | 1 |
| # GTA5 (M) | 3/0 | 14 GB | 60 GB | 150% | 48 | 1 | 1 | 1 |
| # ARK: Survival Evolved | 2/1 | 12 GB | 80 GB | 125% | 20 | 2 | 1 | 1 |
Available resources may vary depending on community capacity. xHOSTING is not a commercial provider, but a nonprofit community infrastructure; game servers can only be assigned when capacity is available.
You can join xHOSTING with an invitation or through public registration. Users registering with a valid invitation receive ordering rights immediately.
Users registering without an invitation must submit an access request before ordering services. The system may approve it automatically, reject it, or forward it to administrators for further review.
The data requested during registration is not abused or sold. It is primarily needed for billing preparation if fee-based services are used later.
Anyone may request deletion of their data by email or through a ticket opened in the client area. The goal remains quality, security and sustainable resource usage.
Information, technical help, and community discussion on Telegram and Discord: